Post by Edward Kenway on Jan 8, 2014 2:14:59 GMT -6
( Army layout is to have idea of units and what they have in case of fights in future )
NAME: Uber Ethereal
AGE: Unknown
SEXUALITY: Heterosexual
TITLES / ALIAS:
'Architect'
GENDER:
Male
SPECIES:
Alien (Referred to by human military as 'X-Rays' )
HAIR:
Bald Grey
EYE COLOR:
Light Purple
MILITARY:
The one called 'Architect' is the Commander of this technologically advance army. It consists of mechanical, beastial, psionic, and regular military like units.
Sectoid - Lowest of the low in the military. They usually appear in groups of three or four and are armed with Plasma Pistols. They are gifted with a ability called 'Mind Merge' that increases combat effectiveness, but the downside is that if one passes during the merge the other will pass as well. Sectoid Appearance
Sectoid Commander - They are like Sectoids, but smarter and more connected to psionic energy. They are armed the same way as a Sectoid with a Plasma Pistol, but also some grenades that are more powerful then human grenades, but same blast radius. They are gifted with the ability of Mindfray, Mind Control, and a more powerful form of Mind Merge that connects with lesser species in certain range. He is also gifted with a power called Psi Panic to make people Panic in fear. Sectoid Commander Appearance
Thin Man - These aliens are the most human looking of all the units. They are unfortunately elongated and unnaturally flexible which betrays they are aliens along with reptilian eyes behind glasses and patches of green skin on their bodies mainly near necks and wrists. Due to body being elongated, these aliens can Leap up vertical surfaces and with the patches they can shoot a cloud of poison from long range. They are armed with a Light Plasma Rifle. Thin Man Appearance
Outsider - Outsiders are a type of alien construct that appear to be humanoid yet contain no organic matter. They are normally described as a "being of almost pure energy." Outsiders materialize out of glowing orange crystals and dissolve the same way when killed. They are armed with Light Plasma Rifles. Some of the Outsiders also appear in more organic form with Light Plasma Rifles as well. Outsider Appearance
Outsider Elite - These units are like regular Outsiders, but with shields and are organic instead of energy made like their regular counterparts. Elites are also heavy armored, use suppressive fire, grenades, and armed with Plasma Rifles. Outsider Elite Appearance
Floater - Floaters are the first alien in the group that is a experiment of cybernetics and genetics. They only hover and are made with a pair of twin black-mounted jets on it's back. They are armed with a Light Plasma Rifle and are trained in Evasion and to Launch in order to get around fast. Floater Appearance
Heavy Floater - This unit is the same as a Floater, but with upgraded weaponry and heavier armor. They have the same training of the Floaters, but also have the training to bombard a area with a grenades. They are armed with a regular Plasma Rifle and Alien Grenades. Heavy Floater Appearance
Chryssalid - A swift, four-legged alien with terrifying melee capabilities and potential to poison prey. If that wasn't bad, these beast predators can also implant certain embryo into enemies and turn them into a unit called a Zombie which can then create Hatchlings in a few hours. They can also use certain bioforms up to a whale sized creature as a incubator. The creatures have a natural power of Implanting a embro in victims, Leaping great distances, or using it's Poisonous Claws. Due to this, they have acquired a immunity to poison and with their hide are quite hard to take down or be stunned. Chryssalid Appearance
Zombie - Not much to say except they are incubators for Hatchlings with a powerful melee attack. with it's hands Zombies Appearance
Chryssalid Hatchling - It is a Chryssalid that has just hatched from his zombified host. The Chryssalid Hatchling is statistically and behaviorally just as deadly a standard Chryssalid, but visually the Hatchlings are born without the Chryssalid armor. It's weapon is the same as a Chryssalids. Chryssalid Hatchling Appearance
Cyberdisc - Little is known about Cyberdiscs; they may be robotic or sentient beings. They are about the size of a small car, and can transform between two forms: a flat, saucer-like form and a spider-like assault form. They are normally accompanied by Drones to keep it fighting and in combat. It's primary weapon is a laser that can eradicate unprepared enemies. It has learned to Bombard areas with explosives and create a 'Death Blossom' as it is called which is a intense energy field while it is in closed position, hurting nearby opponents. Flat, Saucer Cyberdisc Spider Assault Cyberdisc
Drone - These robotic creations have no offensive capabilities, but are mainly made to repair the mechanical units called Sectopods and Cyberdiscs. These creations are programmed to Repair the mechanical units and to Overload themselves to explode and hurt enemies. Drone Appearance
Muton - Standing over 2 meters, this humanoid creature is physically powerful and aggressive, but mentally weak. They appear to be the least intelligent and very vulnerable to psi-attacks. However, their memory are imprinted with high amount of knowledge in combat tactics and weaponry. The Muton is genetically designed and modified for combat. Due to these attributes, the Mutons are highly suited as the invaders' front-line combatant and can withstand high amounts of damage and have increased tolerance to pain due to their genetically enhanced physiology. These creatures are armed with either a Light Plasma Rifle or a regular Plasma Rifle along with Alien Grenades. Due to their memory, these creatures are basically designed to Suppress enemies, Intimidate enemies, and unleash a unholy roar they call Blood Roar that inspires nearby allies to be tougher, faster, and stronger. Muton Appearance
Muton Berserker - The berserker class is a larger and more heavily armored Muton, but is a melee type. It is more durable, faster, and better defensed. Usually accompanied by one or two regular Mutons as it's only weapon is bladed fists. It has the power Intimidation, but can also use a Bull Rush to shatter cover along with Bloodlust to instantly charge and tear apart enemies who injured it. Muton Berserker Appearance
Muton Elite - In appearance and physiology, they are similar to regular Mutons, but are stronger, more armored, and armed with a Heavy Plasma cannon as a weapon. These guys are normally seen guarding Etheral class units. They can use Alien grenades as well for their Bombard ability and Suppression. Muton Elite Appearance
Sectopod - Extremely dangerous robotic enemy accompanied by usually 2-3 Drones. It's weapon is a powerful beam similar to the Cyberdisc beam along with programmed with Cluster Bomb which saturate a area in a barrage of mini-bombs and Cannon Fire which is a high damaging beam. Sectopod Appearance
Ethereal - The Ethereal is physically frail. Their bodies have atrophied up to the point where the only thing keeping them alive is their mental ability. Some of their organs are underdeveloped with some sensory organs not working at all. Their brain, however, is very well developed and requires the largest blood supply in their body. Identifying themselves as the leaders of the alien collective. A Ethereal is trained to use it's mind as it's own weapon and use powers similar to the Uber Ethereal, but weaker versions of the powers Mindfray, Rift, Psi Lance, Mind Control, Psi-Drain. Ethereal Appearance
Mechtoid - The Mechtoid is simply a Sectoid in a mech suit. Sectoids can mind merge with the Mechtoid, but not the other way around. Mechtoids are armed with twin Plasma mini-cannons along with power to shoot a Plasma Barrage if it doesn't move and create a Psi Shield when a Sectoid Mind Merges with it. Mechtoid Appearance
Seeker - The Seeker is a flying squid-like robotic unit. Capable of cloaking themselves (for a limited time), the Seekers utilize a brand new AI that focuses on hit and run style attacks. The robotic unit uses a Plasma pistol, but can't use it while stealthed. It can also use a power called Strangle that makes the unit latch onto a target and paralyze it while slowly damaging it. Seeker Appearance
Silacoid - These creatures are more like a black goo creature and serve as attack dogs. Silacoid Appearance
Titan - A titan is a large multi plated war machine that uses a laser that can instantly incinerate anything in the area it touches along with cause the area to terraform upon contact. Titan Appearance
Sniper Elite - A long range unit that utilizies either a Plasma Sniper Rifle or a Blaster Launcher.
Phantom - Phantoms are organic Outsiders who can cloak. Usually armed with Plasma Rifle
Minion Commander - Zudjari veteran who can summon Advance Drones, similar to appearance and function to regular drones, but capable of lifting enemies with a energy beam and has offensive capability.
Tech Commander - Zudjari veteran who can spawn Turrets and cover and repair mechanical allies. Tech Commander Appearance
Shield Commander - Zudjari veteran who can recharge shields or create shields on his allies. Shield Commander Appearance
Psion Commander - Zudjari veteran who can use Mind Control and Lift abilities. Psionic Commander Appearance
Zudjari Unarmored (Appearance of Unarmored Commanders, Organic Outsiders, Phantoms, Snipers)
POWERS:
Mindfray - A ability that strikes at it's enemies mind and causes them to lose grip on reality.
Rift - Devastate an area with a storm of psi energy.
Psi Lance - Project a bolt of pure psi force.
Mind Control - Allows controls of someone's mind.
Psi-Drain - Allows Uber Etheral to drain life from a enemy
WEAPONS:
Psionic Abilities is what Archtitect uses.
BIO:
The Uber Etheral is one of many who had ascended to a higher state of psionic power. As with every powerful being, they all have a title given to them by the Grand Master of all their kind simply called Origin. This Uber Etheral is called 'Architect' for his strategic mind and immovable defensive line amongst his ship and troops. His kind have only one goal in mind for them: achieve the perfect evolution form. When he had conquered a distant planet, a weird gate was their that was not made of steel or stone like most of the doors on the planet. He had reported this to the master, Origin, and in return told him to send some Sectoids through to scout. Reports returned of a new world and so from it came the order to scout it out, get some allies, find suitable subjects, obtain perfect evolution form for their kind. He is also accompanied by his own elite council which is of two regular Ethereals and four Muton Elites.
FROM: XCOM Game Series