Post by Edward Kenway on Feb 5, 2014 8:49:51 GMT -6
“ Brotherhood. Unity. Peace.
- Nod motto ”
" Peace through power.
- Kane's Motto "
NAME: Kane
ALIAS: The Prophet
AGE: Unknown, appears early 30's
SEXUALITY: Straight
FACECLAIM: Joe Kucan
GENDER: Male
SPECIES: Extraterrestrial or Supernatural being
HAIR: Brown facial hair
EYE COLOR: Brown
FAMILY: None
POWERS:
His voice, something about it makes people listen, people learn, and support his cause and army.
Aging, he ages slowly
Healing, he has a advance healing factor.
WEAPONS:
His army known as 'Brotherhood of Nod' is his weapon.
BIO:
Kane is an extraterrestrial or supernatural entity that came to Earth thousands of years ago. According to Kane's own words, he found humans living in mud huts and caves, which would place his arrival between 6000 and 4000 years BC. Again according to Kane; to humans, Kane is like a father - he uplifted the fledgling humanity, giving them tools and knowledge, guiding every step of the way.
He is known to the Scrin, as his genetic pattern appears in the Mothership's records, however, his relationship with them is never explained. This genetic code also grants his human form practical immortality and extreme resiliency to damage. While he became a public enemy in Western nations only in the last decade of the 20th century or so, he is linked to Joseph Stalin, the infamous leader of the Soviet Union, as far back as the early 1950s.
Numerous files exist concerning him, with the most important being Interpol file GEN#4:16 and the GDI criminal dossier. They list numerous aliases Kane used, including Jacob Caine, Caine or Amir Al'Quayym and indicate that no truly reliable source exists for reconstructing his past as all records are either false, forged or outright planted by Nod. Among the Brotherhood's faithful Kane is most often referred to simply as The Prophet.
He came through the portal in order to start anew, to find a way to stop the GDI and inact his plan without worry.
ARMY:
Nod - Religion, Quasi-state
Militant - The basic units of Nod that are made up of disillusioned or ecstatic men and women who want change from their harsh lives surviving 'dead zones' in their world. They lack proper training, yet make up for it with fanatical zeal and sheer numbers. They use small arms like their GAU-3 Eliminator that uses 5.56mm ammo. (Available in all three branches)
Militant Rocket Squad - These units have a bit more training as partisans or military training from state governments. These people use Airburst rockets which excel at eliminating vehicles and aircrafts. Recognized easily for their red Ponchos. (Available in all three branches)
Fanatics - These guys are the most devoted of all the Nod members. These people charge headlong into a fight and blow themselves up using a explosive based on the toxic mineral in their world called Tiberium. (Available only with Nod branch)
Shadow Team - These people are the elites of the Brotherhood. Excellent at Stealth and armed with Demo Packs, Artillery Beacons, Glide Packs and Dual Machine Pistols, these people excel at being called elites and parts of Spec Ops. ( Available in Nod and Marked of Kane branches)
Black Hand - These people are also elites as well, but more in close combat. These people are armed with flamethrowers which makes them very deadly to infantry and people in cover and garrisoned. (Available in Nod and Black Hand branches)
Commando - These are the Special Forces that Nod can rely on. Unlike past Commandos, these females make use of advanced Nod technology to enhance their effectiveness on the battlefield. Due to high standards, few commandos were available during the war; typically, commanders were only allowed to have one on the battlefield at a time. They are also fanatically loyal to Kane; in fact, a commando shot one of her comrades full of holes after he spoke out against Kane. (Available in all three branches)
Attack Bike - A small, but fast scout unit for Nod. It's speed and agility along with it's armament of Missile Launchers to take down light vehicles and aircrafts in vast numbers. (Available in all three branches)
Raid Buggy - As name implies, it is a quick and powerful light vehicle made to take down infantry rather then vehicles, It is still effective against aircrafts, but is armed with two Machine Gun turrets rather then missiles. Can be modified to having laser capacitors to have lasers instead of machineguns and have tesla coils to use EMP on vehicles and defenses. (Available in all three branches)
Reckoner - The vehicle is a troop transport APC that is unarmed. It can become a garrison able bunker, but cannot revert from this after becoming a bunker. (Available in all three branches)
Scorpion Tank - This tank is quite unique with a sloped front and exposed back, turret on right side that rotates, and moves on three treads. It's armament is a 105mm cannon while also gaining a blade to scatter mines called a Dozer Blade. (Available in Nod branch only)
MCV - Basic unit used to build and construct buildings to make a base for Nod. (Available in all three branches)
Emissary - An unarmed six-wheeled ATV, the Emissary is an essential vehicle, allowing the Brotherhood to establish outposts in remote locations. It is a self-contained command center that confers ground control upon deployment. (Available in all three branches)
Harvester - A resource gathering vehicle that has been known to have stealth technology. (Available in all three branches)
Flame Tank - This generation of the tank is a return to the roots, featuring a four-treaded chassis with a turreted main canopy. The vehicle boasts substantial armour plating, as well as an improved version of the napalm launchers. The tanks are also hardened and plated, limiting the risk of additional discharge. The Flame tank can incinerate infantry with ease and clear out garrisoned buildings effortlessly. (Available to Nod and Black Hand branches)
Specter Artillery - A mobile, light armored long range cannon that fires regular and corrosive shells. Within the Nod and Marked of Kane, they are a stealth based unit, but Black Hand they are not. (Available in all three branches)
Beam Cannon - The Beam Cannon was a powerful particle beam emitter mounted on a versatile six-wheel chassis, giving the vehicle a high degree of mobility. As a long-range artillery vehicle, the Beam Cannon sacrificed heavy armor in favor of firepower (Available in all three branches)
Stealth Tank - A recon/support tank specializing in hit-and-run tactics that utilizies a stealth generator and a missile battery. (Available in Nod and Marked of Kane branches)
Avatar Warmech - One of the heaviest vehicles in the Nod army, the Avatar utilizes it's weight to crush vehicles, a laser to blast enemies and the ability to steal weapons from ally and personal units to augment itself. Such noted augmentations are the Beam Cannon's laser, the Stealth Tank's stealth generator, the Flame Tank's flamethrower and the Attack Bike's stealth detectors. What makes it so fearsome is when defeated is turn into a husk to which technical people can fix it and reawaken it's virtual sensory matrix and gain a ally or for Nod to regain it's unit. (Available in Nod and Marked of Kane branches)
Redeemer - The Redeemer was essentially a gargantuan quadrupedal mechanized walker, based on the fundamental design of the Avatar Warmech, though more significantly armed and armoured. It is armed with a Obelisk-based tri-part laser on its left hand, which is able to cut through the heaviest of armour. It is also equipped with a Rage Generator, which has the ability to temporarily inflict insanity on enemy units, causing them to attack each other. The Redeemer also has 'hardpoints' which are permanent places for units to stay. The units then give it a specialized weapon such as a Self Repair matrix from Saboteur, a tri-barrel gun turret from Militia, Confessor or Awakened, a dual rocket launcher from Militia Missile Squad, or a flamethrower/liquid tiberium thrower depending if Black Hand or Tiberium trooper enters. The Redeemer is also granted a laser similar to the Avatar, but it is a tri instead of single. (Available in all three branches)
Venom Patrol Craft - A aerial vehicle made for scouting or taking out infantry with a chaingun or particle/laser gun. (Available in all three branches)
Vertigo Bomber - As the name implies, this light vehicle is a bomber class aerial unit, but utilizes a stealth generator much like the Stealth Tank. Also armed with tail guns to fire at rear units. (Available in all three branches)
Carryall - The Carryall is in simplicity a quad rotor helicopter made to transport units and small vehicles such as Scorpion Tanks and below in size. (Available in all three branches)
Armageddon - A Bomber class like the Vertigo Bomber except no stealth generator and heavier armor. This unit is used to deploy more heavier ordinance such as land mines, vapor bombs, or even seeds of Tiberium. (Available in all three branches)
Battleship - The vessel has a multihull, catamaran design and relies heavily on its guns. There are two batteries of three three-cannon turrets each both fore and aft. Secondary armament consists of five sponson-mounted two-gun turrets on each flank. Five VLS tubes are located forward of the forward main battery. (Available in all three branches)
Black Hand - Special operations, intelligence and spec ops division
Confessor Cabal - Same as Militia of being the basic unit of Black Hand, but more trained and better armed then them. (Black Hand Only)
Mantis - A small mobile vehicle capable of stealth detection and anti-air defense, but with no ground defense. (Black Hand Only)
Purifier Warmech - Similar in appearance to the Avatar, the Purifier comes equipped with a Flamethrower and Laser, but also a Subliminal Message System that inspires nearby troops, but removes ability to upgrade with other weapons like the Avatar. (Black Hand Only)
Marked of Kane - Cybernetic Army
Awakened - An Awakened cyborg is a heavily armed and armoured cyborg created to fulfill Kane's will (Marked of Kane Only)
Enlightened - Whilst the Awakened became the basic infantry of the Marked of Kane, the Enlightened became elite support cyborgs, armed with more powerful particle beam weapons. (Marked of Kane Only)
Tiberium Trooper - Same category as the Black Hand flame troopers, these units instead use a liquid form of the crystal called Tiberium. (Marked of Kane Only)
FROM: Command & Conquer Series